A killzone and its selected enemies is now displayed as a polygon instead of a target with lines coming out of it. This should be prettier way of displaying the information on screen from the way it used to be. You can also change the color of the polygon by clicking it after creation and editing its color. Note: be sure to use the visibility toggles on the top right to enable/disable any overlapping layers.
Introduced a new feature called 'attributes'. A Route can be coupled to one or more attributes which describe certain characteristics of a Route. Does the route contain Warlock Demonic Gateway skips, but you can't do these because your group does not run with a Warlock? If the author has flagged their Route with the appropriate attributes you can now filter out Routes that contain a Warlock Demonic Gateway skip. There are currently attributes for Rogue Shroud, Warlock Gate skips, Mage Slow Fall skip (Shrine of the Storm), Invisibility Potion and Death skip. If you have more ideas for attributes please let me know and I will consider adding them.
Added a bigger list view option for the Routes page. This allows you to see a preview thumbnail of a Route for easy identification if the route suits your needs. You can scroll through all floors using your mouse (drag the image) or using touch in touch-enabled devices.
The Routes page has been updated with new sorting mechanisms for affixes, attributes, author and rating.
The Route page now shows the views a route has gotten.
The Affixes page no longer accidentally counted past seasons double, leading to incorrect dates for the affixes per week.
Added a dedicated page for Infested Voting and a way to summon a dungeon of your choice to do the voting on. You can find the page in the top navigation bar (or at https://keystone.guru/infested), it contains instructions on how to get started.
Selected enemy visualisation will no longer reset to 'aggressiveness' when changing floors. Removed 'infested voting' option, this is now done through a special page and not through view/editing of routes which was confusing and generally not very well done (see above).
Fixed Enemy Forces display in Microsoft Edge.
Re-added Reanimation Totems to specific packs on the north side of the dungeon.
Added two missing Freehold Mules right after the second boss.
Corrected some enemy NPCs around the Ring of Booty.
Added three missing Embalming Fluids in the chamber at the second boss.
Temple of Sethraliss
Removed Teeming status from two packs in the beginning; they show up on non-Teeming weeks as well.
Added a missing Shrouded Fang that patrols around the first boss.
Removed a duplicate Scale Krolusk Rider right after the cavern with Mature Krolusks.
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