Your public profile is now more easily accessible when you're logged in under the "My profile" option. This replaces the "My routes" option which redirected to the home page.
Moved a set of relics in the first room to the correct pack (the room that everyone skips with Night Fae - thanks Omicron)
Mouse cursors with an image in shared route editing are now always displayed as a circle, instead of a square if the user uploaded a square image.
Changing enemy visual type will no longer always revert back to portrait enemy visual type when changing floors.
If you try to clone your route to a specific team (using the Clone to Team dropdown option) the displayed modal no longer has too little space to select your team if you're a member of more than 2 teams. It's been reworked and now displays all teams you're a part of properly.
[Hotfixed] Deleting a dungeonroute now also deletes any existing live sessions for that route. Visiting a live session of a deleted route will now show a 404 not found because of this, instead of causing a crash.
Create route button is no longer disabled after closing the modal and re-opening it (thanks Omicron).
Hovering your mouse over the enemy forces while viewing/editing a route now always shows the correct tooltip (thanks Jaxeek).
Route info while viewing a route now works again when you click it.
[Hotfixed] Migrating a route to encrypted which kills enemies which have since been deleted from the mapping no longer causes a crash.
MDT importer changes:
[Hotfixed] MDT Importer could crash if a non-supported week was found in the import string.
Affix selection for a route is no longer an advanced option. Route settings are now placed under a separate model which you can access from the header in the map view.
Your current action when editing a route can now be cancelled by pressing the Escape button.
Various minor mapping updates to Plaguefall, Sanguine Depths, The Necrotic Wake and Theater of Pain. Uncoupled some enemies from their packs, corrected Encrypted Relics, skippable enemies etc.
Shift-clicking enemies to create a new pull no longer causes the sidebar to bug out, demanding a full refresh of the page to fix.
Using the back button after navigating to a different floor no longer sometimes causes the map to bug out and cause 'undefined' to appear in the URL. This also happened when using the Draw tool - no longer!
Switching floors and attempting to edit your route no longer cause many empty snackbars to appear in the bottom of the screen.
Editing a route's team through the route settings does not work in the map.
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If you publish routes, your battletag/discord username will be visible until you change your username in your profile.