#2590
Reduced the amount of users that you can see when route syncing to 1. To view more users, press the three dots to see a full list. This will help with the header being too crowded on popular routes.
Route changes:
#2582
Pull descriptions can now have up to 500 characters (up from 255).
Bugfixes:
#2484
Editing an object twice in a row while in combined floor mode (MDT map style) no longer applies translations twice, leading to an incorrect placement of the object.
#2584
"Show across all teams" for map icons is now a checkbox as intended.
#2545
Various elements in the pull sidebar now properly align vertically.
#2591
Editing a route's name no longer replaces it with the new title incorrectly in the header.
#2579
Boss in pull indicator now shows the name of the boss(es) in the tooltip.
Bugfixes:
#2580
Having an empty pull between two pulls where a floor switch occurs, no longer removes the floor listing from the pull window.
#2587
Current season now has 8 affixes instead of 4 (I missed that it didn't roll over after 4 last week but there's probably 8 or more affix rotations this season).
#2581
Explore pages for speedrun dungeons no longer show required NPCs in an unstyled frame.
#2574
Having empty pulls in your route and generating a SimulationCraft string should no longer sometimes cause a crash.
#2578
Reduced the amount of pages being cached - should reduce resource usage and increase performance (yeah).
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