Changed affix rotation to reflect currently active affixes.
Various minor changes and bugfixes for the Shadowlands release.
New affix rotation added (beware: this may be incorrect, will update when correct data becomes available).
Reduced technical debt in the code.
Fixed various issues related to leaving a team.
Fixed various dungeons not loading properly (Motherlode, Waycrest Manor and Junkyard).
Killing all enemies that cannot be skipped would sometimes prevent you from publishing your route. This has been remedied.
Internal: dungeons and their floors are now stored in the mapping instead of in seeders and can now be managed using the admin interface.
Internal: floors now have a configurable minimum and maximum enemy size. This will help scale down enemies in very busy dungeons, or make it feel less empty in dungeons with less enemies.
Admin: coupling enemies to a pack now works properly again.