Changelog

General changes:

  • #2175 The way deployments are performed has drastically changed. The only thing you should notice of this is that there will now be no downtime whenever an update is performed instead of the 5 mins it was before. Hurrah!

Bugfixes:

  • #2177 Improved the way paths/drawn lines are handled - they will no longer error out in very rare circumstances.
  • #2198 Search page no longer has both a season _and_ an expansion selected at the same time, leading to only Dawn of the Infinite results being shown (since they are part of the current season and expansion).
  • #2168 Light mode route cards are once again readable.
  • #2202 Attempting to share routes for dungeons which aren't supported in MDT will no longer throw up an error message. All MDT functionality is hidden instead.

Bugfixes:

  • #2194 [Hotfixed] Fixed thumbnails not showing up in various overview pages.

API changes:

  • #2195 Thumbnails are now generated correctly once again. To properly fix this the route thumbnail API can now pass viewport width/height separate from image width/height.

Bugfixes:

  • #2185 [Hotfixed] Viewing an embedded route no longer always shows you the current affixes, even if the affix list for that route does not contain the current affixes.
  • #2178 [Hotfixed] Fixed crash when trying to load a route with a bugged drawn line or path (element was created, but had no attached line).

API changes:

  • #2180 Added the ability to generate custom thumbnails for any route you can personally view.

Bugfixes:

  • #2172 Admin pages change to help fix thumbnails not being generated properly for routes with combined floors

General changes:

  • #2146 Dungeons that have a combined map now always show the combined map in route thumbnails.

Map changes:

  • #2126 Added limits to how many elements you can create in a route (icons, paths, pulls). This isn't to limit you in any way, the limits are pretty high (50 of each for now), but purely to prevent someone from adding 34609 pulls to a route and causing all kinds of problems, ask me how I know.
  • #1968 Generated pulls (shift + clicking on enemies, through Auto Route Creator) no longer sometimes generate "tannish" colors which blend in with the background map too much.

Bugfixes:

  • #2161 It is no longer possible to create routes with an empty title and brick your generated route.
  • #2158 (Hotfixed) Embedded routes for dungeons with a combined floor map now load properly if you have combined floors enabled.
  • #2157 (Hotfixed) Fixed an issue that prevented some enemies from being imported properly from MDT.

Auto route changes:

  • #2135 Fixed various issues with the Auto Route Creator for Waycrest Manor.
  • #2162 Fixed various issues with the Auto Route Creator for Galakrond's Fall.
Trademark

World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries. This website is not affiliated with Blizzard Entertainment.

Social