Changelog

Map changes:

  • #265 Enemy portraits are now available in the map view. A HUGE thanks to Ogando | Steffen for supplying the portrait images and automating the gathering process, absolute legend!
  • #538 Cumulative enemy forces percentages are now displayed on the map per-pull if you're zoomed in enough. Thanks Owah for the suggestion.
  • #536 Mind Soothe and Combustion are now available as Map Icons, thanks Chantelle! If you have any more suggestions let me know and I will add them.

Mapping changes:

  • Theater of Pain: corrected various minor things such as icons and floor switch markers.
  • Sanguine Depths: corrected Famished Tick placement before the first boss. Corrected a whole host of enemies in the final gauntlet area at General Kaal. Thanks to Takatsuki for reporting, thanks to Daenarian, Sonskyn, Kalafrak and Xiuxiu for running the dungeon to verify the mapping.
  • De Other Side: Atal'ai Devoted before Hakkar no longer give enemy forces (he kills them instantly on pull). Thanks Primar!

Bugfixes:

  • #539 Enemy forces override to 0 now works correctly.
  • #535 "Awakened Enemy Set" is no longer an option when creating a new route - this was a legacy option. Thank you again Akiranai for reporting.
  • #533 Creating a route without refreshing the browser in between no longer generates wrong enemy orces percentages from the 10th pull and up. Thank you Akiranai (and others) for reporting!

MDT Importer changes:

  • Corrected miniboss import issue on Theater of Pain.

First and foremost, thanks to everyone for their support in getting the mapping up-to-date, either through Discord, Reddit or the 'Report an issue' feature on the map, it's extremely helpful! Special thanks for various members of Dark Wolves for helping me verify mapping for dungeons - you guys rock!

Map changes:

  • #523 A "New pull" button in the pull sidebar allows you to do just that! Alternatively, you can simply press enemies to create pulls (the way it already has been).

Mapping changes:

  • Spires of Ascension: corrected health value for Forsworn Usurper and Forsworn Inquisitor.
  • Plaguefall: corrected Rigged Plagueborer health value.
  • Sanguine Depths: added missing enemies (beginning and second floor), corrected a lot of enemy forces values. Corrected floor switch markers.
  • Necrotic Wake: added missing Bloody Javelin, corrected a lot of enemy forces values.
  • Theater of Pain: added missing final boss and various other mini-bosses that were missing. Added a missing Shackled Soul. Various floor switch markers have been added or corrected. Many enemies are no longer incorrectly marked as Humanoid.
  • De Other Side: various mapping improvements (enemy forces to mob counts).
  • Halls of Atonement: added missing health values, corrected a lot of enemies and enemy force values.

Bugfixes:

  • #527 Viewing a route now once again shows proper percentages for each pull.

MDT Importer changes:

  • #524 Theater of Pain is now supported when importing MDT strings, this was missing before. My bad!

General changes:

  • #516 All non-Shadowlands dungeons have been unpublished; you may still opt to re-publish them if you so desire (more on legacy dungeons later).

Route changes:

  • #507 Pulls in the pulls sidebar will no longer display enemy forces but a percentage instead. This is aimed to help people plan their routes around the Prideful affix. In the future a toggle/setting will be introduced.

Map changes:

  • #517 Touched up the Virtual Tour.

Mapping changes:

  • #0 Many minor mapping updates to a lot of dungeons. If you find any issues, please use the 'Report an issue' button when hovering your mouse over an enemy to report an issue directly. Thanks in advance!

Bugfixes:

  • #513 When using live route synchronization (when using a Team) pulls will now get synchronized properly if a pull did not have a killzone assigned to it.
  • #509 Fixed an issue with Necrotic Wake route importing from MDT.
  • #510 Visibility toggles from the navigation sidebar now work properly even when switching floors.
  • #512 Enemy forces in the pulls sidebar at the top would not update properly when creating new pulls - it was always lagging behind. This has been resolved.
  • #514 Removed the option to create Teeming routes since Teeming is no longer an affix in Shadowlands. All Shadowlands routes that were marked as Teeming have been reset to their non-Teeming versions.
  • #515 Switching floors now properly removes the polygon that surrounds the enemies that make up your pull in all cases.
  • #518 Using an ad-blocker no longer causes issues when viewing routes. There are currently no ads on this page anyways.

Mapping changes:

  • #500 MDT import is once again supported. Note: MDT is not 100% accurate (neither is Keystone.guru) so always double check your imported routes while we both try to make our mappings as accurate as can be. As part of this, various corrections to mapping have been done. In Mists of Tirna Scithe various missing enemies were added, various enemies have changed in Spires of Ascension, And much more small changes to all dungeons.

General changes:

  • #487 Fixed this week's affixes.
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