Release v3.10 (2020/12/28)

First and foremost, thanks to everyone for their support in getting the mapping up-to-date, either through Discord, Reddit or the 'Report an issue' feature on the map, it's extremely helpful! Special thanks for various members of Dark Wolves for helping me verify mapping for dungeons - you guys rock!

Map changes:

  • #523 A "New pull" button in the pull sidebar allows you to do just that! Alternatively, you can simply press enemies to create pulls (the way it already has been).

Mapping changes:

  • De Other Side: various mapping improvements (enemy forces to mob counts).
  • Theater of Pain: added missing final boss and various other mini-bosses that were missing. Added a missing Shackled Soul. Various floor switch markers have been added or corrected. Many enemies are no longer incorrectly marked as Humanoid.
  • Halls of Atonement: added missing health values, corrected a lot of enemies and enemy force values.
  • Necrotic Wake: added missing Bloody Javelin, corrected a lot of enemy forces values.
  • Sanguine Depths: added missing enemies (beginning and second floor), corrected a lot of enemy forces values. Corrected floor switch markers.
  • Plaguefall: corrected Rigged Plagueborer health value.
  • Spires of Ascension: corrected health value for Forsworn Usurper and Forsworn Inquisitor.

Bugfixes:

  • #527 Viewing a route now once again shows proper percentages for each pull.

MDT Importer changes:

  • #524 Theater of Pain is now supported when importing MDT strings, this was missing before. My bad!
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