#37
You can now co-operatively edit your routes with your Team members! To get started, create a group, invite your party and finally set them to be collaborators in the "members" section. Add some routes to the team, then start editing them with your team members. All changes you and your team members perform will be synchronized to each other, Google-docs style!
#162
Redid the backend on the way Routes are displayed in the various tables found on the site.
#131
Implemented OAuth integration with Battle.net, Discord and Google. You can now login/register using those providers.
Reworked the Profile view (again!) to match the new Teams feature.
#77
Added a new feature: Teams! You can now create a group in which you can group up routes, this allows for a much easier way to share specific routes with the people you usually play with.
#166
Added support for Kul Tiran and Zandalari Trolls.
#167
Group selection when creating/editing routes has been fixed.
Map changes:
#135
Map tiles have been reworked and re-upscaled. They look a lot better now; this also fixed the issue where zooming in the map would expose some misalignment in the tiles.
#150
Switching floors in 'Try' mode no longer clears all mapping progress. As a result of changes for this, I've added functionality to save the current mapping as a new Route. If you're not logged in, there's an option to log in and continue mapping, if you do not have an account you can now also register from the same page and continue mapping. Furthermore, changes for this ticket will allow me to more easily allow people to create anonymous Routes.
#154
Reduced loading times of various pages and increased performance.
#153
Cloning a route now properly clones free drawn shapes.
#160
Updated notifications so they no longer show in a bar at the bottom, but neatly in the top right corner instead.
Map changes:
I've done some fine-tuning and bug fixing for the general layout of the map, in both desktop and mobile versions.
#156
Worked around an issue where sometimes a Route would cause freezing of the entire browser tab. I cannot directly fix this issue as I believe it lays in another library I use, but I've contacted the author of said library and hopefully I'll have a proper fix soon. For now it seems fixed and is very rare regardless, so hopefully it stays gone til the fix is there.
Mapping changes:
Freehold
The start of the dungeon is now correctly marked on the map.
Removed a Teeming Irontide Bonesaw, a non-Teeming Irontide Bonesaw and a Teeming Irontide Enforcer from the large patrolling pack right before Skycap'n Kragg.
Removed a Teeming Irontide Officer in the large pack before Harlan Sweete.
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