Changelog

General changes:

  • #792 Increased the performance of the /routes and /affixes pages.

Mapping changes:

  • Mapping changes I made for last release (v4.0.4) did not get propagated properly. They are now added, fixing things like Plaguefall routes not being able to be imported through the MDT importer.

Bugfixes:

  • #793 Viewing someone else's profile no longer gives you actions to perform for each route. Although you would not be able to actually perform any actions, the options should not be there obviously.
  • #799 Creating a new tag from the team overview no longer throws an error (but still creates the tag).
  • #798 Fixed possible crash when attempting to register through OAuth. Will continue to monitor this issue.

MDT Importer changes:

  • #784 Various improvements have been made to the MDT importer interface. There's now a reset button in case you change your mind about importing a route. The reset is now also triggered when the modal window is closed and upon error. You should no longer need to refresh the page to try again. Also - the way incorrect strings are handled has been improved.

General changes:

  • #781 Re-importing Keystone.guru mapping has been greatly improved, resulting in less downtime during patches and allowing for much better scaling going into the future as more dungeons get added.

Map changes:

  • #765 You can now navigate to the next pull by pressing the D button and the previous pull by pressing the A button. This allows you to more easily navigate the map while doing a dungeon and having Keystone.guru up on a second screen. Thanks /u/vasheenomed for the suggestion.
  • #776 You can now mouse over enemies in the pulls section to see how much percentage a single enemy of that type would give you.

Mapping changes:

  • #762 The Necrotic Wake items have been updated to a better looking & higher quality version. More to come later - thanks to Jastola!

Bugfixes:

  • #775 Route thumbnails are no longer generated with permanent tooltips in them if the route had any.
  • #786 Adjusting your route title will now also update it in the map header.
  • #778 Anonymous users viewing a route will no longer have their presence circle (in the map header) link to an non-existing profile. Also - the text for their initials now properly fits the contents.
  • #777 Resolved an issue with Patreon subscribers still getting ads in the map view. The ad library is now not loaded in the first place as was intended.
  • #774 The affixes page no longer sometimes gets the current affix wrong - it now always looks at your own configured timezone to determine which affix is the current one.
  • #757 Creating new pulls in quick succession (using shift + click for example) will no longer result in an error causing pulls to not be displayed properly until you refresh the page. Fixed an issue with reordering pulls and clicking pulls would sometimes be mixed up and one feature would prevent the functioning of the other feature.

MDT Importer changes:

  • #779 MDT internals have been updated to the latest version - some enemies are now linked properly due to their mapping changes.

Bugfixes:

  • #770 Map icons can now once again be assigned a permanent tooltip. Thanks /u/Twine52!
  • #766 Fixed new release popup from showing up in generated thumbnails.
  • #769 Temporary routes will no longer all be wiped at midnight GMT +2 but only be removed when they actually expire.

General changes:

  • #760 Updated backend telemetry system to show me some more info about the site's performance/statistics.
  • #758 Releases may now have titles, this will help seeing at a glance what the release is for. Useful on Reddit for example.

Mapping changes:

  • #762 Updated icons in Necrotic Wake for various items - thanks Jastola for providing them!

General changes:

  • #750 Thumbnails for Theater of Pain and De Other Side will no longer sometimes render just an empty map.
  • #746 Reworked release spotlighting (some releases will prompt a modal once, most won't).

Map changes:

  • #742 Route thumbnail generation scheduling logic reworked to be more simple, perform better and prioritize routes differently to make a bit more sense.
  • #748 Pulls sidebar now also features an option to hide it instead of just on mobile. The map view's header looks better various smaller resolutions.

Bugfixes:

  • #747 Various light theme bugfixes related to colors (white text on white background for example) and placements of elements.
  • #744 Mobile view of Discovery page now show subcreation ease tiers in 'current week' and 'next week'.
  • #751 Temporary routes can now once again be claimed to your profile once you're logged in.
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