Changelog

First and foremost, thanks to everyone for their support in getting the mapping up-to-date, either through Discord, Reddit or the 'Report an issue' feature on the map, it's extremely helpful! Special thanks for various members of Dark Wolves for helping me verify mapping for dungeons - you guys rock!

Map changes:

  • #523 A "New pull" button in the pull sidebar allows you to do just that! Alternatively, you can simply press enemies to create pulls (the way it already has been).

Mapping changes:

  • Theater of Pain: added missing final boss and various other mini-bosses that were missing. Added a missing Shackled Soul. Various floor switch markers have been added or corrected. Many enemies are no longer incorrectly marked as Humanoid.
  • De Other Side: various mapping improvements (enemy forces to mob counts).
  • Halls of Atonement: added missing health values, corrected a lot of enemies and enemy force values.
  • Necrotic Wake: added missing Bloody Javelin, corrected a lot of enemy forces values.
  • Sanguine Depths: added missing enemies (beginning and second floor), corrected a lot of enemy forces values. Corrected floor switch markers.
  • Plaguefall: corrected Rigged Plagueborer health value.
  • Spires of Ascension: corrected health value for Forsworn Usurper and Forsworn Inquisitor.

Bugfixes:

  • #527 Viewing a route now once again shows proper percentages for each pull.

MDT Importer changes:

  • #524 Theater of Pain is now supported when importing MDT strings, this was missing before. My bad!

General changes:

  • #516 All non-Shadowlands dungeons have been unpublished; you may still opt to re-publish them if you so desire (more on legacy dungeons later).

Route changes:

  • #507 Pulls in the pulls sidebar will no longer display enemy forces but a percentage instead. This is aimed to help people plan their routes around the Prideful affix. In the future a toggle/setting will be introduced.

Map changes:

  • #517 Touched up the Virtual Tour.

Mapping changes:

  • #0 Many minor mapping updates to a lot of dungeons. If you find any issues, please use the 'Report an issue' button when hovering your mouse over an enemy to report an issue directly. Thanks in advance!

Bugfixes:

  • #515 Switching floors now properly removes the polygon that surrounds the enemies that make up your pull in all cases.
  • #518 Using an ad-blocker no longer causes issues when viewing routes. There are currently no ads on this page anyways.
  • #514 Removed the option to create Teeming routes since Teeming is no longer an affix in Shadowlands. All Shadowlands routes that were marked as Teeming have been reset to their non-Teeming versions.
  • #513 When using live route synchronization (when using a Team) pulls will now get synchronized properly if a pull did not have a killzone assigned to it.
  • #512 Enemy forces in the pulls sidebar at the top would not update properly when creating new pulls - it was always lagging behind. This has been resolved.
  • #510 Visibility toggles from the navigation sidebar now work properly even when switching floors.
  • #509 Fixed an issue with Necrotic Wake route importing from MDT.

Mapping changes:

  • #500 MDT import is once again supported. Note: MDT is not 100% accurate (neither is Keystone.guru) so always double check your imported routes while we both try to make our mappings as accurate as can be. As part of this, various corrections to mapping have been done. In Mists of Tirna Scithe various missing enemies were added, various enemies have changed in Spires of Ascension, And much more small changes to all dungeons.

General changes:

  • #487 Fixed this week's affixes.

General changes:

  • #487 Fixed this week's affixes.
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