Changelog

General changes:

  • #3246 Increased performance when loading routes (backend).

Map changes:

  • #0 Increased performance when loading routes (map, front end).
  • #2558 Added new setting to decrease the stroke (width) of the pull paths (path connecting pulls). You could already hide it entirely from the left menu.
  • #2528 Toggling between MDT-style or Blizzard-style maps is now in the left sidebar, away from the settings menu.
  • #2548 Clicking an enemy directly while viewing a route now selects its attached pull (if any).

Bugfixes:

  • #3234 Fixed a rare crash.

Auto route changes:

  • #3194 Casting Control Undead/Subjugate Demon now immediately counts as a kill, to prevent these enemies from not counting as a kill at all.

General changes:

  • #3186 Migrated the MDT string parser.

Mapping changes:

  • Re-imported Windrunner Spire from MDT to fix various issues with the mapping (thanks DannyDoomno1 [REC]!)

Bugfixes:

  • #3198 Fixed a crash when attempting to change pulls in route synchronization.
  • #3199 Improved performance of viewing routes (server-side).

SimulationCraft changes:

  • #3168 SimulationCraft integration now uses proper pathfinding to determine delay between pulls.

MDT Importer changes:

  • #3192 MDT updated to v6.1.4

Auto route changes:

  • #3189 Tweaked Nexus-Point Xenas to give better results with the Auto-Route Creator (though.. the void part will remain messy because of the spawning waves of enemies).
  • #3191 First boss in Seat of the Triumvirate now gets detected properly.

General changes:

  • #3059 The Patreon perk to give an ad-free status to others in Teams you are a member of can now be managed from your profile, in addition to from your team(s) directly.

Map changes:

  • #2551 Pull connections are now rendered server-side and as a result support full-pathfinding through the dungeon using floor switches. This now also includes Combined View (MDT-style).

Bugfixes:

  • #3170 Fixed a rare race condition when attempting to modify/delete pulls.

Heatmap changes:

  • #2812 You can now filter on more than just Bloodlust - many cooldowns from all classes are now included.

Map changes:

  • #1767 Mouseover behaviour on enemies has been improved.
  • #3120 NPC details have moved to mouseover information. Right-clicking shows a dialog with more information.

Mapping changes:

  • #3160 Added Serpentshrine Cavern.
  • #3159 Added The Eye (Tempest Keep).

Bugfixes:

  • #3161 Fixed pull sidebar in edit mode's height going beyond the border of your screen in ad-free situations.
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