Changelog

General changes:

  • #516 All non-Shadowlands dungeons have been unpublished; you may still opt to re-publish them if you so desire (more on legacy dungeons later).

Route changes:

  • #507 Pulls in the pulls sidebar will no longer display enemy forces but a percentage instead. This is aimed to help people plan their routes around the Prideful affix. In the future a toggle/setting will be introduced.

Map changes:

  • #517 Touched up the Virtual Tour.

Mapping changes:

  • #0 Many minor mapping updates to a lot of dungeons. If you find any issues, please use the 'Report an issue' button when hovering your mouse over an enemy to report an issue directly. Thanks in advance!

Bugfixes:

  • #509 Fixed an issue with Necrotic Wake route importing from MDT.
  • #510 Visibility toggles from the navigation sidebar now work properly even when switching floors.
  • #512 Enemy forces in the pulls sidebar at the top would not update properly when creating new pulls - it was always lagging behind. This has been resolved.
  • #513 When using live route synchronization (when using a Team) pulls will now get synchronized properly if a pull did not have a killzone assigned to it.
  • #514 Removed the option to create Teeming routes since Teeming is no longer an affix in Shadowlands. All Shadowlands routes that were marked as Teeming have been reset to their non-Teeming versions.
  • #515 Switching floors now properly removes the polygon that surrounds the enemies that make up your pull in all cases.
  • #518 Using an ad-blocker no longer causes issues when viewing routes. There are currently no ads on this page anyways.

Mapping changes:

  • #500 MDT import is once again supported. Note: MDT is not 100% accurate (neither is Keystone.guru) so always double check your imported routes while we both try to make our mappings as accurate as can be. As part of this, various corrections to mapping have been done. In Mists of Tirna Scithe various missing enemies were added, various enemies have changed in Spires of Ascension, And much more small changes to all dungeons.

General changes:

  • #487 Fixed this week's affixes.

General changes:

  • #487 Fixed this week's affixes.

General changes:

  • #487 Changed affix rotation to reflect currently active affixes.
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