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Shado-Pan is a moderately difficult Challenge Mode to complete on Gold, with a relatively tight timer and a scary invisibility run. There's very little flexibility in pull pacing in this dungeon, but some cheeky tricks make the objectives a little easier to complete, at least! Don't forget to prep for your upcoming Gold run by stopping off at our full Challenge Mode guide over on Raider.IO.
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This is one of the hardest challenge mode dungeons based almost entirely on the difficulty of the trash (and a slightly less forgiving timer). If at all possible, you should plan to pull the Forward Assault Camp trash with Pa'valak and burn it with his bombs - prep all your defensives! For more info on Challenge Modes, check out our full Challenge Mode guide over at Raider.IO!
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Shado-Pan is a moderately difficult Challenge Mode to complete on Gold, with a relatively tight timer and a scary invisibility run. There's very little flexibility in pull pacing in this dungeon, but some cheeky tricks make the objectives a little easier to complete, at least! Don't forget to prep for your upcoming Gold run by stopping off at our full Challenge Mode guide over on Raider.IO.
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Scholomance is a fairly kind dungeon on Challenge Mode, with the exception of the Butcher's Sanctum trash. The timer is fairly forgiving, and there is more than enough trash, so pace your pulls and plan your perfect route according to group comfort and comp. Check out our full Challenge Mode guide for more Challenge Mode info!
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Temple is a moderately difficult Challenge Mode Gold run. This is a fairly standard Gold route that permits some flexibility in pull size and pacing. For more information on Challenge Modes in MoP Classic, check out our full guide over on Raider.IO!
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Gate of the Setting Sun is a fairly easy Challenge Mode Gold run with a generous timer. This is a simple route with plenty of flexibility in pull size and pacing. For more information on all things Challenge Mode, head to our full Challenge Mode guide on Raider.IO.
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