Changelog

Mapping changes:

  • #2880 Stormstout Brewery and Temple of the Jade Serpent enemies can now be used in routes as intended.

API changes:

  • Added heatmapEnabled and combinedViewEnabled values to each dungeon.

This release also changes a lot of the internals to make sure that different game versions can be supported next to Retail at the same time.

General changes:

  • #2878 NPC health is now adjustable per game version per npc (required when Retail uses dungeons from older expansions in M+).

Route changes:

  • #2869 Popular routes for dungeons not part of the current expansion (but part of the current season) can now be viewed again.

Map changes:

  • #2879 There can now be different versions of a dungeon per game version (retail used Temple of the Jade Serpent in M+ in the past, for example, so 2 mapping versions are required).

Mapping changes:

  • #2649 Added Stormstout Brewery mapping.
  • #2642 Added Gate of the Setting Sun mapping.
  • #2643 Added Mogu'Shan Palace mapping.
  • #2647 Added Shado-pan Monastery mapping.
  • #2648 Added Siege of Niuzao Temple mapping.
  • #2645 Added Scarlet Monastery (MoP) mapping.
  • #2644 Added Scarlet Halls mapping.
  • #2646 Added Scholomance (MoP) mapping.

Bugfixes:

  • #2876 Gnomeregan and AQ40 now load their NPCs properly again.

General changes:

  • #2871 Assets are now loaded through assets.keystone.guru. This allows a CDN to serve images much more efficiently. This was already done for map tiles, but not yet for all other images (affix icons, npc portraits etc.)

Bugfixes:

  • #2838 php-fpm should no longer run out of resources and take the site down.

General changes:

  • #2838 Fixed an issue where cache size could balloon.
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